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Engineering Principles of Combat Modeling and Distributed Simulation

Gebonden Engels 2012 9780470874295
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Explore the military and combat applications of modeling and simulation

Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state–of–the–art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections:

Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation.

Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations.

Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter.

Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high–level architecture and base object models; and virtual and interactive digital worlds.

Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.

Specificaties

ISBN13:9780470874295
Taal:Engels
Bindwijze:gebonden
Aantal pagina's:944

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Inhoudsopgave

Preface xi
<p>Contributors xiii</p>
<p>Biographies xvii</p>
<p>Acknowledgments xxvii</p>
<p>Abbreviations xxix</p>
<p>1. Challenges of Combat Modeling and Distributed Simulation 1<br /> Andreas Tolk</p>
<p>Part I Foundations</p>
<p>2. Applicable Codes of Ethics 25<br /> Andreas Tolk</p>
<p>3. The NATO Code of Best Practice for Command and Control Assessment 33<br /> Andreas Tolk</p>
<p>4. Terms and Application Domains 55<br /> Andreas Tolk</p>
<p>5. Scenario Elements 79<br /> Andreas Tolk</p>
<p>Part II Combat Modeling</p>
<p>6. Modeling the Environment 95<br /> Andreas Tolk</p>
<p>7. Modeling Movement 113<br /> Andreas Tolk</p>
<p>8. Modeling Sensing 127<br /> Andreas Tolk</p>
<p>9. Modeling Effects 145<br /> Andreas Tolk</p>
<p>10. Modeling Communications, Command, and Control 171<br /> Andreas Tolk</p>
<p>Part III Distributed Simulation</p>
<p>11. Challenges of Distributed Simulation 187<br /> Andreas Tolk</p>
<p>12. Standards for Distributed Simulation 209<br /> Andreas Tolk</p>
<p>13. Modeling and Simulation Development and Preparation Processes 243<br /> Andreas Tolk</p>
<p>14. Verification and Validation 263<br /> Andreas Tolk</p>
<p>15. Integration of M&amp;S Solutions into the Operational Environment 295<br /> Andreas Tolk</p>
<p>Part IV Advanced Topics</p>
<p>16. History of Combat Modeling and Distributed Simulation 331<br /> Margaret L. Loper and Charles Turnitsa</p>
<p>17. Serious Games, Virtual Worlds, and Interactive Digital Worlds 357<br /> Roger D. Smith</p>
<p>18. Mathematical Applications for Combat Modeling 385<br /> Patrick T. Hester and Andrew Collins</p>
<p>19. Combat Modeling with the High Level Architecture and Base Object Models 413<br /> Mikel D. Petty and Paul Gustavson</p>
<p>20. The Test and Training Enabling Architecture (TENA) 449<br /> Edward T. Powell and J. Russell Noseworthy<br /> </p>
<p>21. Combat Modeling using the DEVS Formalism 479<br /> Tag Gon Kim and Il–Chul Moon</p>
<p>22. GIS Data for Combat Modeling 511<br /> David Lashlee, Joe Bricio, Robert Holcomb, and William T. Richards</p>
<p>23. Modeling Tactical Data Links 537<br /> Joe Sorroche</p>
<p>24. Standards–Based Combat Simulation Initialization using the Military Scenario Definition Language (MSDL) 579<br /> Robert L. Wittman Jr</p>
<p>25. Multi–Resolution Combat Modeling 607<br /> Mikel D. Petty, Robert W. Franceschini, and James Panagos</p>
<p>26. New Challenges: Human, Social, Cultural, and Behavioral Modeling 641<br /> S. K. Numrich and P. M. Picucci</p>
<p>27. Agent Directed Simulation for Combat Modeling and Distributed Simulation 669<br /> Gnana K. Bharathy, Levent Yilmaz, and Andreas Tolk</p>
<p>28. Uncertainty Representation and Reasoning for Combat Models 715<br /> Paulo C. G. Costa, Heber Herencia–Zapana, and Kathryn Laskey</p>
<p>29. Model–Based Data Engineering for Distributed Simulations 747<br /> Saikou Y. Diallo</p>
<p>30. Federated Simulation for System of Systems Engineering 765<br /> Robert H. Kewley and Marc Wood</p>
<p>31. The Role of Architecture Frameworks in Simulation Models: The Human View Approach 811<br /> Holly A. H. Handley</p>
<p>32. Multinational Computer Assisted Exercises 825<br /> Erdal Cayirci</p>
<p>Annex 1: M&amp;S Organizations/Associations 841<br /> Salim Chemlal and Tuncer&nbsp;&Ouml;ren</p>
<p>Annex 2: Military Simulation Systems 851<br /> Jos&eacute; J. Padilla</p>
<p>Index 869</p>

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        Engineering Principles of Combat Modeling and Distributed Simulation