Take the right steps when a breach of your Oracle Database environment becomes known or suspected. You will learn techniques for discerning how an attacker got in, what data they saw, and what else they might have done. Meer
Design, develop, and deploy a real-world web application by leveraging modern open source technologies. This book shows you how to use ASP.NET Core to build cross-platform web applications along with SignalR to enrich the application by enabling real-time communication between server and clients. Meer
Learn to use the ArcGIS API 4 for JavaScript to build custom web mapping applications. This book teaches you to easily create interactive displays of geographic information that you can use to tell stories and answer questions. Meer
Learn the basics of do-it-yourself ZFS storage on Linux. This book delivers explanations of key features and provides best practices for planning, creating and sharing your storage. Meer
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. Meer
Develop Intelligent Bots using Microsoft Bot framework (C# and Node.js), Visual Studio Enterprise & Code, MicrosoftAzure and Cognitive Services. This book shows you how to develop great Bots, publish to Azure and register with Bot portal so that customers canconnect and communicate using famous communication channels like Skype, Slack, Web and Facebook. Meer
Discover hidden relationships among the variables in your data, and learn how to exploit these relationships. This book presents a collection of data-mining algorithms that are effective in a wide variety of prediction and classification applications. Meer
Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. Meer
Build smart applications using cutting-edge technologies such as rules engines, code automation frameworks, and natural language processing (NLP). This book provides step-by-step instructions on how to port nine rules engines (CLIPS, JRuleEngine, DTRules, Zilonis, TermWare, Roolie, OpenRules, JxBRE, and JEOPS) to the Android platform. Meer
Discover all the new features and changes in Java 9, including module systems—JPMS or Project Jigsaw. This book covers the whole Java application development life cycle. Meer
Choose the best approach for your app and implement your solution quickly by leveraging complete projects. This book is a collection of practical projects that use advanced Android techniques and approaches, written by Android instructor Mark Wickham. Meer
Assess the quality of your prediction and classification models in ways that accurately reflect their real-world performance, and then improve this performance using state-of-the-art algorithms such as committee-based decision making, resampling the dataset, and boosting. Meer
Dive headfirst into Microsoft’s Computer Vision APIs through sample-driven scenarios!
Imagine an app that describes to the visually impaired the objects around them, or reads the Sunday paper, a favorite magazine, or a street sign. Meer
Learn to program the Propeller in Spin and C and how to map the Propeller Assembler (PASM) language from other high-level languages you might know.
The overall task you will pursue in the book is to implement a Delta Compression algorithm: first in Spin, then in PASM, then in C. Meer
Quickly gain the insight necessary to address a multitude of Java coding challenges using this succinct reference guide. Short, focused code examples will help you master Java elements such as modules, boxing/unboxing and more. Meer
Discover the potential applications, challenges, and opportunities of deep learning from a business perspective with technical examples. These applications include image recognition, segmentation and annotation, video processing and annotation, voice recognition, intelligent personal assistants, automated translation, and autonomous vehicles. Meer
The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration of
academic AI techniques into current electronic entertainment games. Meer
Search games and rendezvous problems have received growing attention in computer science within the past few years. Rendezvous problems emerge naturally, for instance, to optimize performance and convergence of mobile robots. Meer
These contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP. Meer
Web services and Service-Oriented Computing (SOC) have become thriving areas of academic research, joint university/industry research projects, and novel IT products on the market. Meer
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